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Labyrinth Minotaur
Large outsider (chaotic evil extraplanar), CE
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Armor Class: 13
Hit Points: 232 (15d10+150)
Speed: 30 ft.
Initiative: 4
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STR: 33 (11) DEX: 19 (4) CON: 30 (10)
INT: 17 (3) WIS: 26 (8) CHA: 14 (2)
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Saves: STR: 16 DEX: 4 CON: 15
    INT: 8 WIS: 13 CHA: 7
Skills: 5 + ability mod for (Climb, Craft (armor), Craft (weapons), Heal, Intimidate, Knowledge (engineering), Knowledge (planes), Perception, Sense Motive, Survival)
Languages: Abyssal, Common, Giant
CR: 16(24000 xp)
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Space: 10 / Reach: 10
Melee attacks:
+16 greataxe +16/+16/+16 (3d6+17), gore +16 (1d8+5) OR gore +16 (1d8+16)
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Special: compression
Feats: Awesome Blow, Cleave, Greater Bull Rush, Improved Bull Rush, Improved Critical (greataxe), Intimidating Prowess, Power Attack, Quick Bull Rush
Environment: any (Ivory Labyrinth)
Organization: solitary, pair, or gang (3-6)
Treasure: standard (+1 greataxe, other treasure)
Source: AP 77

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